Ozobot - Robots, educational, designed for children are very popular toys. Ozobot allows programming by drawing. It is extremely attractive for children approach, students of programming and algorithmic thinking. In our store of the same robots (ozoboty), as well as accessories to them - their price is very attractive.
Small and very smart robot for teaching programming, for the youngest, flexible, simple and intuitive. Teaches through play and experience, develops logical and algorithmic thinking that develops in children facilitating the functioning in the modern world, habits of thinking.
The book has a collection of the most beloved children's lessons about the programming includes a variety of ideas for lessons using Scratch program and Junior Council person who checked all the solutions in practice.
The jigsaw shows how the world of robots works by creating a variety of routes and loops that Ozobot can follow. Learning through playing ensures that the students are actively involved in the game, while learning the basics of programming and developing creativity and logical thinking.
A set of puzzles intended for Ozobot robots, includes additional commands and beautiful trails, providing additional opportunities for the little ones. Is an extension of the capabilities of the underlying set, but also can be a stand-alone package of the puzzle.
The book is Coded on the carpet 1 is the first part of a series of books for learning programming for children from scratch. The book has A4 format, each Chapter is a suggestion game with a different training material. Author: Anna Świć, publisher EduSense.
Fully translated English set of puzzles for learning programming Ozobot. Puzzles show how the world of robots through a variety of routes and loops. Learning through play, making sure the students are actively involved in the game, while learning the basics of programming and developing creativity and logical thinking.
Set of wooden puzzles designed for the Ozobot robots. The kit also includes puzzle augmented reality, which, combined with a free app that will allow you to view plants, road signs, animals, and other surrounding objects, you can also hear what sound.
A set of discs for the Ozobot coding mat. The set consists of 175 elements. All discs are double-sided, and they have movement commands, mathematical symbols, programming instructions, as well as geometric shapes and numbers. The discs come in 9 colors. The set allows you to practise mathematics and programming skills with your children in...
A set of discs for the Ozobot coding mat. The set consists of 175 elements. All discs are double-sided, and they have letters, punctuation marks, characters in different colors, shapes, actions, pictures of animals, fruits, vegetables, objects and emotions. The set allows you to practise mathematics and programming skills...
A set of three books called "Coding on a carpet" by Anna Świć designed for elementary school children. Each Chapter is a suggestion game with a different training material. Fun grouped and marked with symbols, suitable for kids of preschool age and elementary school.
The kit is intended for all persons who are novice and want a simple and enjoyable way to learn the basics of programming. Perfect as a didactic toy for children of preschool age and wczesnoszkolnym. Not included Ozobot.
The third part of the series Education wczesnoszkolna by Anna Świć, publishers EduSense. The book includes designed for teachers and a set of scenarios for learning programming using Ozobota and puzzles.
Educational set Ozobot is designed to explore programming for the little ones. In the package we find here Ozobotów to 6 BIT in black and white, two packs, puzzles for Ozobota, colored markers for coding, 4x USB hub, which has a built-in LED lamp, organizer, and 2 instructional books and other teaching materials.
Set 350 PCs colored discs designed for learning and entertainment for preschool children and wczesnoszkolnym. Their task is to develop key competences in children. The variety of material illustrated allows their use in many classes at school or at home. The kit also includes two bags for storage product.
The set of 39 maps, and models for classes, mathematics was divided color into three parts. 4 green card "Mathematical point", 25 blue cards "Tower math", 10 cards orange "Mathematics hidden in the code". Task cards is the development of mathematical competencies in children and prepare them for learning the basics of programming.
Set of labels and plates on Ozobota Evo provides a simple way to give a unique character to our robot. A wide selection of jewelry in the set allows you to create many unique creations and characters even more while developing children's imagination.
The range is available in this category is our offer for schools that want to make in your program of teaching the elements of programming and algorytmiki. Robot education is the easiest method to learn programming with fun and entertainment. Simple drawing algorithms, implemented through the robot, so the children can observe the behavior of your program in the real world. Ozobot will move and respond to external stimuli, as described in the algorithm in a way that allows children to immediately see how their code affects the robot's behavior.
Ecosystem Ozobot is the perfect tool for kids to learn programming, whether at home or at school. Available in our store, educational robots can be programmed by drawing a simple programming language, in which this control can handle even the children. The accessories offered in our store, allow you to further expand the capabilities of robot Ozobot, to create a channel for them or encode them using a special Mat and markings. Due to this, it is possible to build several different programs.
Ozobot is sold in our store individually and in sets of two or even six pieces, is ideal, for example, for schools or other organizations carrying out such activities for children. Thus, you can get very favorable price for the purchase of this type of educational platform. This makes it possible to equip the robot Ozobot, for example, the entire gym computer.
In addition to the robots themselves, is also available accessory sets for learning programming. This, among other things, mats for encoding, special markersthat allow you to build routes or puzzles designed for enhanced learning programming Ozobot. Special markers, combined with mats for the encoding are used for issuing commands to the robot after you. There are two markers - one math, with symbols for mathematical operations and geometric shapes, and the second-the humanitarian, in particular, with punctuation marks, color, forms, views and other illustrations. Thus, the Robot education can help not only in the implementation of software class and other classes in school. Ozobot - the value of all of the kits allows for easy collation of equipment for a whole class or group of children.